By Robert Priest
N the spell-crossed Phaer Isle, teenage Xemion desires of being a good swordsman. while he unearths a blade-shaped stick, he models it to seem like a true sword. realizing that the legislation in their merciless Pathan conquerors will require a loss of life sentence for ownership of such an item, his good friend Saheli calls for he wreck it. He consents, yet insists on appearing only one sword rite. while his mastery of the weapon, a ability lengthy forgotten, is witnessed by way of a mysterious guy named Vallaine, the 2 associates are invited to hitch a deliberate uprising. before everything they decline, but if a sadistic legit discovers their transgressions, they're compelled to embark on a perilous trip to the ruins of the traditional urban of Ulde, the place insurgent forces are gathering.
Armed with simply their wits and the painted sword, they face Thralls, Triplicants, dragons, rage-wraiths, and a bunch of different spell-crossed beings. As they process the nice Kone, resource of all spell-craft, Saheli's worry of magic and Xemion's appeal to it bind them in a crossed spell in their personal â?? person who threatens to split the 2 ceaselessly.