Download Fathom 2: Eine Einführung by Rolf Biehler, Tobias Hofmann, Carmen Maxara, Andreas Prömmel PDF

By Rolf Biehler, Tobias Hofmann, Carmen Maxara, Andreas Prömmel

Fathom 2 ist eine einzigartige dynamische Stochastik- und Datenanalysesoftware, die den besonderen Bed?rfnissen der schulischen und universit?ren Lehre gerecht wird und die hier erstmals in deutscher Adaption vorgelegt wird. Die Einf?hrung in Fathom 2 bietet einen schnellen und erfolgreichen Einstieg in diese Werkzeugsoftware anhand zahlreicher Beispiele zur statistischen Datenanalyse, zur stochastischen Simulation und zu mathematischen Aspekten der Stochastik. Exemplarisch wird weiterhin aufgezeigt, wie guy mit Fathom interaktiv-explorative Arbeitsumgebungen f?r das Lehren und Lernen herstellen kann. Authentische Beispiele mit realen Daten, interaktive Erkundungen stochastischer Modelle und statistischer Methoden lassen sich so leichter in die einf?hrende Statistikausbildung und den schulischen Stochastikunterricht integrieren. Mit einer einzigen flexiblen Werkzeugsoftware kann sowohl das Anwenden als auch das Lernen von Stochastik und Datenanalyse unterst?tzt werden. Das sehr nutzerfreundliche Interface sowie die wichtigsten graphischen und analytischen instruments werden vorgestellt und ausf?hrlich beschrieben. In die Einf?hrung sind mehrj?hrige Erfahrungen mit dem Einsatz von Fathom in der Lehre am Fachbereich Mathematik/Informatik der Universit?t Kassel und an mehreren Versuchsschulen eingegangen.

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CONTENT PROVIDER If an application manages data and needs to expose that data to other applications running in the Android environment, a ContentProvider should be implemented. Alternatively, if an application component (Activity, Service, or BroadcastReceiver) needs to access data from another application, the other application’s Booting Android development 23 Testing SMS The emulator has a built-in set of tools for manipulating certain telephony behavior to simulate a variety of conditions, such as in and out of network coverage and placing phone calls.

App Java package, found in the Android runtime. jar file. The class activity1 C extends the class Activity. For more examples of using an Activity, please see chapter 3. One of the primary tasks an Activity performs is the display of 19 Booting Android development UI elements, which are implemented as Views and described in XML layout files D. Chapter 3 goes into more detail on Views and Resources. Moving from one Activity to another is accomplished with the startActivity() method or the startActivityForResult() method when a synchronous call/result paradigm is desired.

Each Activity displays a UI and responds to system- and user-initiated events. The Activity employs one or more Views to present the actual UI elements to the user. 1. app Java package, found in the Android runtime. jar file. The class activity1 C extends the class Activity. For more examples of using an Activity, please see chapter 3. One of the primary tasks an Activity performs is the display of 19 Booting Android development UI elements, which are implemented as Views and described in XML layout files D.

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