Download iPad Programming, A Quick-Start Guide for iPhone Developers by Eric Freeman, Daniel H. Steinberg PDF

By Eric Freeman, Daniel H. Steinberg

Hold an iPad on your palms and you'll comprehend what the fuss is all approximately. choose an app and the gadget disappears as you end up immersed within the experience--the iPad defines a brand new class for units. iPad Programming indicates you the way to construct apps for the iPad that individuals will like to use.

This quick-start advisor could have you writing iPad apps without delay utilizing a mixture of the widely used iPhone APIs besides the recent APIs and extra templates designed particularly for developing iPad applications.

The iPad has a exhibit that's greater than seven occasions as vast because the iPhone. The metaphors are diverse; the applying layout is various. clients could be in a position to have interaction along with your iPad app in new methods. during this booklet you'll learn how to make the most or the extra actual property and functionality.

each time you switch round it sort of feels as though there's one other 10000 apps extra to the App shop for the iPhone. If you're construction iPad-specific apps, it's a new day with lots of chance. during this e-book we don't simply educate you to write down apps that run on an iPad, we train you to create apps that satisfaction clients simply because they wouldn't make feel working on the other device.

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Extra resources for iPad Programming, A Quick-Start Guide for iPhone Developers

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Instantiating the Gesture Our first coding task is to create a tap gesture that, when recognized, will result in a bubble being placed on the main application view. To accomplish that, we override viewDidLoad in the Bubbles1ViewController and instantiate a tap recognizer. m - (void)viewDidLoad { [super viewDidLoad]; UITapGestureRecognizer *tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapFrom:)]; } Here we instantiate a tap recognizer by calling UITapGestureRecognizer’s initWithTarget:action: method.

You can add three new groups named Shared, iPad, and iPhone and move the appropriate source files inside. 5. Report erratum Download from Wow! h" @interface RootViewController_Pad : RootViewController { } @end There’s not much to the implementation file either. We implement the delegate method with the iPad-specific code. m. assignmentVC loadSelectedPage]; } @end We’ll follow the same pattern to handle the iPhone case. Create a second subclass of RootViewController named RootViewController_Phone.

We’re going to introduce a split view controller to the iPad version of our app. Remember that this is a universal application. As we work on the iPad version, our iPhone version must continue to work the way it currently does. If we were solely targeting the iPad, we would begin a new project with the Split View-based Application template. You’ll find that left as an exercise at the end of this chapter. In any case, once we have the split view controller up and running, the app will look right when it is launched in either orientation, but it won’t behave correctly in either case.

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