By Matt Sernett, Erik Scott De Bie, Ari Marmell
Lowered to ruins by means of supernatural cataclysms, Neverwinter rises from the ashes to reclaim its identify because the Jewel of the North. but at the same time its electorate go back and rebuild, hidden forces pursue their very own ambitions and vendettas, anyone of that can tear the town aside. Neverwinter has lengthy been essentially the most renowned destinations within the Forgotten nation-states® crusade global. This booklet offers an entire heroic-tier crusade atmosphere that plunges gamers into the politics, skullduggery, and peril of a urban on the point of destruction or greatness. A wealth of data approximately Neverwinter and its environs is supplied: maps, quests, encounters, and data -- every thing a Dungeon grasp wishes for his heroic tier adventures.
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Extra info for Neverwinter Campaign Setting: A 4th Edition Dungeons & Dragons Supplement
Gray Wolf hunters began to kill for material gaineven, on dark occasion, for sport. Then that darkness was deepened when the shadowed ones came, claiming to represent ancient Netheril reborn. Through honeyed words and the invocation of ancient and long-forgotten alliances, they enticed your leaders into an insidious pact. The history of your tribe has been passed down through generations as stories told by the fireside, and the tales the Netherese told matched those stories. The Uthgardt did come from the blood of old Netheril.
The burst creates a zone that lasts until the end of your next turn. While in the zone, enemies take a -2 penalty to attack rolls and all defenses. Level 11 ; 7 fire damage. Level 21; 10 fire damage. Additional Features Shielding Hellfire Devil's Pawn Utility 6 Flames flicker into life around you, drinkinB in the darkness and blessinB your waceful movements. Daily. Arcane, Fire, Stance Minor Action Personal Effect: You enter the shielding hellfire stance. Until the stance ends, whenever you have any concealment, you gain a +4 power bonus to Stealth checks and resist 5 fire.
I understand it. I pray you never do. Thay is a nation dedicated to magic and death-a land where undead are not only common, they hold great power. The regent Szass Tam and his Council of Zulkirs- liches all- rule this warring, slaving nation with fists of bone and iron. Those who have grown up under this regime find life in Thay entirely normalfearsome, perhaps, but not at all unnatural. Those who have the proper magical skills and mindset can even carve out their own place within the necromantic order.