By Sean K. Reynolds, Visit Amazon's Matt Forbeck Page, search results, Learn about Author Central, Matt Forbeck, , James Jacobs, Eric L. Boyd
Notice the various Denizens of the RealmsEncounter reclusive avariel, boastful Calishites, noble centaurs, and ambitious Rashemi. From the steppes of Thay to the beaches of Evermeet, the population of the nation-states are as exact because the areas from which they hail, no matter if hero, henchman, villain, or villager. With entire information regarding the noteworthy races, subraces, and ethnicities scattered all through Toril, Races of Faer?n deals an in depth examine the various and sundry peoples who inhabit the Forgotten geographical regions online game setting.* eighty new feats * 26 new magic goods * eight new monsters * nine new status sessions * thirteen new spells to take advantage of this accent, you furthermore mght want the Forgotten geographical regions crusade environment, the Player's guide, the Dungeon Master's consultant, and the Monster guide.
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Bored with the political machinations of his egotistical fellow wizards, Benelaius retires from the varsity of warfare Wizards to soak up residency in Cormyr, the place he lives peacefully until eventually he and his legman, Jasper, are pressured to enquire the homicide of a messenger from King Azoun. 25,000 first printing.
The fourth novel in accordance with the recent version of the Dungeons & Dragons game.
In the sands of a superb wasteland, a once-heroic paladin has grew to become to evil and enlisted a military of gnolls to aid retrieve a strong relic, reputed to be saved within the vaults of the town of fireplace. in the event that they locate it, the area won't ever back be at peace.
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Mysteries of the Moonsea™Thomas M. Reid Sean ok ReynoldsDarrin Drader Wil Upchurch A crusade Arc for Characters of degrees 1—18The Moonsea–a perilous frontier governed by means of tyrants and threatened via monsters. the following towns fed on through decadence and struggle upward thrust and fall just like the sunlight, and conspiracies abound.
The heroes of the Forgotten geographical regions are as different and sundry because the areas from which they hail. This number of Faer? nian lore and arcana helps you to create and equip an unending array of characters braced for the demanding situations they’ll come upon. From races, feats, and spells to status sessions, magic goods, and extra, Player’s advisor to Faer?
- Viperhand (Forgotten Realms: The Maztica Trilogy, Book 2)
- Finder's Bane (Forgotten Realms: The Harpers, Book 15; The Lost Gods, Book 1)
- Monstrous Compendium Appendix III: Creatures of Darkness (Advanced Dungeons & Dragons, 2nd Edition, Ravenloft Accessory 2153)
- The Scarlet Brotherhood (AD&D Fantasy Roleplaying, Greyhawk Setting)
- Advanced Dungeons and Dragons, Monster Manual II
- A Grand History of the Forgotten Realms
Extra resources for Races of Faerun (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Forgotten Realms Setting)
Commoners Most commoners of the Western Lands care little for greater events across Onara. So long as the struggles of the world are safely distant, they are content to ignore them. While the Satrapy of Eppion shows a slightly more cosmopolitan viewpoint, even the Coryani ensconced there have learned to value the quiet, peaceful life of the League of Princes. It is rare to find any commoner from the Western Lands who knows much about the history, culture, and politics of nations outside of his or her own limited experience.
He was a good half-foot broader than he was tall and he wore his smithy’s leathers awkwardly pulled over plate mail armor. He was nearly to the door when he heard a cry from behind the smithy. He did not think twice, but began running as fast as his short dwarven legs could carry him, which arguably, was not very fast. Still, the gang of ruffians surrounding the woman had not yet done their worst as he came into view. ” he yelled. ” They turned, startled, blinked, and then stared. ” Geren unslung his huge dwarven war axe from his back with practiced ease.
First, a dwarf may adventure to learn more about exotic crafting techniques on his search to create the perfect item. Second, dwarves may adventure to help protect man as penance for their past transgressions. In either case, dwarves make valued companions. Heartstones: When Illiir cursed the Celestial Giants and transformed them into dwarves, the leader of each Enclave was instantly transformed into a statue of terrifying aspect. The dwarves believe that these individuals are still able to see and hear what goes on around them, and that they are suffering from unimaginable agony from which there is no surcease.