Download Return To White Plume Mountain by Bruce Cordell, Penny Williams PDF

By Bruce Cordell, Penny Williams

In precedent days, a sorcerer named Keraptis looked for everlasting existence. in the magma domes and steam vents of an energetic volcano, he carried out his arcane experiments. ultimately he pale into legend, and the area heard not more of Keraptis for greater than a millennium. twenty years in the past, besides the fact that, Keraptis reappeared in White Plume. The mountain and its insane lord proved an excessive amount of for many, yet ultimately braveness and justice triumphed. Keraptis used to be eventually dead...or so the realm concept. Now, two decades later, a face has seemed within the volcano's smoke--the face of Keraptis himself, say those that may still comprehend. Is the vile wizard immortal in any case? Or is there a fair better hazard development underneath White Plume Mountain? the unique S2: White Plume Mountain through Lawrence Schick, published in 1979, used to be one of many first scripted eventualities to seem for the AD&D online game. in case you have your individual fond stories of studies in the volcano, you can find this experience simply as attention-grabbing, and simply as lethal, as its predecessor. when you are approximately to take on White Plume Mountain for the 1st time, will probably be an adventure you will always remember. For 4 to 10 characters of seventh to tenth point

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No form of divination allows knowledge of any card’s nature prior to a draw. The designs fade away upon expending their magic; thus, no card can be used twice. The DM may, if desired, use the face cards and aces from a deck of standard playing cards to simulate deck of destinies cards according to the table below. The deck of destinies has an XP value of 1,500. Playing Card AD KD QD JD AH KH QH JH Destinies Card Druid Black Sword Skull Gauntlet Hand of Youth Ice Sword Ogre Sea Playing Card AC KC QC JC AS KS QS JS Destinies Card Magma Hammer Vampire Giant Crab Withered Hand Trident Crow Qinni The Deck of Destinies cards have the following individual effects: Black Sword: Character gains 1level.

These eruptions are the result of phycomid infection, and PCs who touch the gnome risk acquiring the affliction; see area 33). Any free-roaming fungoids within range (except for myconids) aid the fungustender in the event of an attack, as they are fond of him. Thallo’s job is to ensure that this fungal garden remains healthy and productive so that Spatterdock can feed his forces. When the garden becomes seriously depleted, it is Thallo who must replenish it with new specimens. To that end, he often ventures into other natural caverns-some within the domains of other False Kerapti-via the lava tubes.

Agoraphobics suffer a -2 penalty on all attack ~ l l s saving , throws, and proficiency checks in outdoor setings. For each consecutive 24-hour period during which the iser fails to spend at least 8 hours inside or underground, his penalty increases by -1 cumulatively,to a maximum of -5. This conditionpersists until the wielder disposes of the Neapon permanently-an action Whelm vigorously oppos3s if reasonably satisfied with the relationslhip. Whelm has an XP value of 8,000. ro 47. Descent Into the Depths This connecting tunnel angles steeply downward and eventually opens into area 67, where it connects with a system of similar tunnels 48.

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