By R. A. Salvatore, Robert M. Lewis
Author note: Robert M. Lewis (Editor)
In the second one e-book of the partners Codex, the newest sequence in R.A. Salvatore's New York instances best-selling saga of darkish elf Drizzt Do'Urden, the orcs of Many Arrows choose to benefit from the chaos wrought by means of the Sundering to reignite a blood feud first dropped at lifestyles within the exceptional top vendor The Thousand Orcs.
Read or Download Rise of the King (Companions Codex, Book 2; Legend of Drizzt, Book 26) PDF
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Bored with the political machinations of his egotistical fellow wizards, Benelaius retires from the school of conflict Wizards to absorb residency in Cormyr, the place he lives peacefully till he and his legman, Jasper, are pressured to enquire the homicide of a messenger from King Azoun. 25,000 first printing.
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Extra info for Rise of the King (Companions Codex, Book 2; Legend of Drizzt, Book 26)
Gray Wolf hunters began to kill for material gaineven, on dark occasion, for sport. Then that darkness was deepened when the shadowed ones came, claiming to represent ancient Netheril reborn. Through honeyed words and the invocation of ancient and long-forgotten alliances, they enticed your leaders into an insidious pact. The history of your tribe has been passed down through generations as stories told by the fireside, and the tales the Netherese told matched those stories. The Uthgardt did come from the blood of old Netheril.
The burst creates a zone that lasts until the end of your next turn. While in the zone, enemies take a -2 penalty to attack rolls and all defenses. Level 11 ; 7 fire damage. Level 21; 10 fire damage. Additional Features Shielding Hellfire Devil's Pawn Utility 6 Flames flicker into life around you, drinkinB in the darkness and blessinB your waceful movements. Daily. Arcane, Fire, Stance Minor Action Personal Effect: You enter the shielding hellfire stance. Until the stance ends, whenever you have any concealment, you gain a +4 power bonus to Stealth checks and resist 5 fire.
I understand it. I pray you never do. Thay is a nation dedicated to magic and death-a land where undead are not only common, they hold great power. The regent Szass Tam and his Council of Zulkirs- liches all- rule this warring, slaving nation with fists of bone and iron. Those who have grown up under this regime find life in Thay entirely normalfearsome, perhaps, but not at all unnatural. Those who have the proper magical skills and mindset can even carve out their own place within the necromantic order.