By Erik Scott de Bie
The town of Luskan has consistently been a den of pirates, thieves, and murderers. yet in recent times, it has gotten even worse. a boat crashes ashore with not anything yet corpses. daily humans pass loopy and kill these round them. the one symptoms stumbled on of even the main hardened criminals who stroll the streets at evening are bones. Luskan's sister urban, Waterdeep, has despatched a detachment to quarantine the unclean city--to allow the dust die, instead of infect the remainder of the Realms.
Into this midden of a urban disappears the lady to whom Shadowbane owes his lifestyles, vanished to a depressing and unknown destiny. He follows, made up our minds to avoid wasting her--even if he has to kill each stinking rat in Luskan to do it.
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Additional info for Shadowbane (Forgotten Realms: Abyssal Plague, Book 6)
Commoners Most commoners of the Western Lands care little for greater events across Onara. So long as the struggles of the world are safely distant, they are content to ignore them. While the Satrapy of Eppion shows a slightly more cosmopolitan viewpoint, even the Coryani ensconced there have learned to value the quiet, peaceful life of the League of Princes. It is rare to find any commoner from the Western Lands who knows much about the history, culture, and politics of nations outside of his or her own limited experience.
He was a good half-foot broader than he was tall and he wore his smithy’s leathers awkwardly pulled over plate mail armor. He was nearly to the door when he heard a cry from behind the smithy. He did not think twice, but began running as fast as his short dwarven legs could carry him, which arguably, was not very fast. Still, the gang of ruffians surrounding the woman had not yet done their worst as he came into view. ” he yelled. ” They turned, startled, blinked, and then stared. ” Geren unslung his huge dwarven war axe from his back with practiced ease.
First, a dwarf may adventure to learn more about exotic crafting techniques on his search to create the perfect item. Second, dwarves may adventure to help protect man as penance for their past transgressions. In either case, dwarves make valued companions. Heartstones: When Illiir cursed the Celestial Giants and transformed them into dwarves, the leader of each Enclave was instantly transformed into a statue of terrifying aspect. The dwarves believe that these individuals are still able to see and hear what goes on around them, and that they are suffering from unimaginable agony from which there is no surcease.