By Jared Richardson, William A. Gwaltney
Ship It! is a suite of tips that convey the instruments and ideas a winning venture group has to exploit, and the way to take advantage of them good. You'll get speedy, easy-to-follow suggestion on sleek practices: which to exploit, and once they might be utilized. This booklet avoids present type tendencies and advertising hype; in its place, readers locate web page after web page of sturdy recommendation, all attempted and demonstrated within the actual global.
aimed toward commencing to intermediate programmers, Ship It! will express you:
* Which instruments aid, and which don't
* easy methods to hold a undertaking moving
* techniques to scheduling that work
* tips to construct builders in addition to product
* What's general on a undertaking, and what's not
* the way to deal with managers, end-users and sponsors
* hazard indicators and the way to mend them
Few of the tips offered listed below are arguable or severe; so much skilled programmers will agree that these things works. but 50 to 70 percentage of all undertaking groups within the U.S. aren't in a position to use even those easy, well-accepted practices successfully. This publication can assist you start.
Ship It! starts by way of introducing the typical technical infrastructure that each undertaking must get the task performed. Readers can make a choice from various steered applied sciences in line with their talents and budgets. the subsequent sections define the mandatory steps to get software program out the door reliably, utilizing well-accepted, easy-to-adopt, best-of-breed practices that truly paintings.
ultimately, and most significantly, Ship It! offers universal difficulties that groups face, then bargains real-world suggestion on easy methods to remedy them.
Read or Download Ship it! A Practical Guide to Successful Software Projects PDF
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Extra resources for Ship it! A Practical Guide to Successful Software Projects
But don’t make it a requirement for use. 1. Pick an issue tracking system (Appendix D, on page 172). 2. Set up a test system for yourself, and learn how to use it. 3. Generate a one-page quick-start guide for your internal users. 4. Start keeping all new issues in this system. 5. Move pre-existing issues over to the new system as time permits. Am I Doing This Right? If you track issues with any sort of a system, you’re doing great. The real question is whether you store enough information in the system and whether anyone uses the system internally.
Feels like a marathon, doesn’t it? Billy is having a long night and yet again putting in some more unpaid overtime and missing reruns of Buffy. Bob is also building his product today. Bob goes to the folder containing his code and types a one-line command (for instance, ant build_installer or make all) to run his build script. The script builds the product (automatically fetching everything the product depends on), builds an installer for it, and tests the installer. Bob is now done.
This step will catch any accidental workstation-speciﬁc code. 6. Now have another team member try to use the script without your help. 28 S CRIPT Y OUR B UILD When you complete these steps, you will have a script that should work for everyone. Am I Doing This Right? If you’re using your manual build system properly, you will be able to build your entire product: • With one command • From your Source Code Management system (SCM) • On any team member’s workstation • With no external environmental requirements (such as speciﬁc network drives) If you have issues with any of these items, have another look at your build process.