By Richard Lee Byers
Sign up for heroes combating the undead hordes!
Undead armies have massed and march to the beat of an evil necromancer's drum. The residing electorate of the magic-rich realm of Thay needs to unite and mount a safety ahead of they die and sign up for their enemy's ranks.
the second one e-book within the Haunted Lands sequence, the occasions in Undead could have super impression at the Forgotten Realms international.
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Additional info for Undead (Forgotten Realms: The Haunted Lands, Book 2)
A character caught in the clawing dark can use all of the standard options for being in a grapple to attack, escape, and so forth. However, he can use a weapon of any size while in the dark’s grasp, and he doesn’t need to make a grapple check to attack with a weapon. While in the dark’s body, he remains trapped within the rift between worlds. A grapple or Escape Artist check represents his ability to wiggle free. With an armed attack, he hacks at the creature’s essence from the inside. 35 36 THE IRON HEROES BESTIARY Once a clawing dark pulls a victim into its space, it no longer needs to maintain its grip on the target and can use all of its attacks as normal.
In battle, a colossus relies on its brute strength and endurance to crush its enemies beneath its massive, taloned feet. Superior Trample (Ex): A colossus can use its trample attack as part of a move action. Normally, a trample attack requires a full-round action. Darkvision (Ex): A colossus can see 60 feet even in total darkness. Darkvision is black and white only, but otherwise like normal sight. Fast Healing (Ex): A colossus regains 15 hit points per round. Except where noted here, fast healing is just like natural healing.
39 40 THE IRON HEROES BESTIARY Defeating a colossus usually involves infiltrating the central tower and hijacking the controls. Even in this case, an adventurer’s best bet is to command the colossus to leave the area or flee to a barren wasteland. These creatures have survived the millennia not only because of their raw power, but because their magical abilities make them difficult to slay permanently. CLIMBING THE COLOSSUS A colossus of Thard is large enough that it requires a little extra discussion to fully detail the fortifications atop its body.